Sectors
There are 10 media sectors, including film, TV, press,
publication, gaming, interactive/online media, radio, advertising, animation
and photo imaging. In media, sectors can also be described as media texts or
forms.
Genre
Genre is a French word, meaning type. It is a style or
category of a specific media product. It’s main purpose it marketing, meaning
that it has to attract large and specific audiences. Audiences will appeal to
genre as it allows their expectations to be met and are able to find pleasure
in predicting. They want a narrative to be instantly appealing, using generic
conventions. Generic conventions are often iconography which indicate the genre,
and so the audience can automatically understand and relate to them.
Within genre, there are also hybrid genres and crossover genres.
A hybrid genre is a genre created from more than one genre, for example, a
romantic comedy or an action comedy. A crossover genre is a genre that blends
themes are elements from other genres together. Typical crossover genres can
typically be romance or action as these aspects can appear in many types of film
and TV.
Purpose of music videos
There are many reasons and purposes behind an artist’s music
video. A main purpose is promotion. This can be as promoting the artist, the
record label, the genre and anything or anyone linked with the music. Another
purpose is extension of income. By listeners downloading and buying the songs
and their videos, money is able to be made for the artist and their producers, as
well as extension of outlets such as the artist’s music channel, their website
and direct DVD and CD sales.
Other reasons for artists making music videos is for their audience’s
gratification, and even promoting a particular look or lifestyle.
Styles of music Videos
There are many different styles of music videos. These are popular,
live, animated, interpretive, narrative, impressionist, surrealist, pastiche, parody,
or commercial. These styles are clearly told apart through their differences in
the uses of music video codes and conventions. Some examples of these include
colours, dancing and fashion.
Representation
Representation is how people, ideas and events are presented
to us, typically through the use of the media. The media has the power to use a
representation of something or someone to challenge or reinforce beliefs, values
and attitudes. Stereotypes, which are a fixed widely held but oversimplified idea
of a person or thing, are used within representation. (Media is usually
represented as a stereotype in order to please or relate to the masses.) Stereotypes
exaggerate and simplify and can be negative or positive ideas.
There are 4 ways Richard Dyer suggests representation as:
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A typical representation of reality (use of stereotypes)
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Speaking on behalf of or as a particular position
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A re-representation of reality
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The meaning which media messages represent for audiences
Hall describes 3 approaches to representation:
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Reflective
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Intentional
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Constructionist